Walker World

Walker World is a massive open world adventure and multiplayer game powered by Unreal Engine 5.

Bring your digital identity over to Walker World

Walker World aims to empower players through true ownership and interoperability of digital assets. Our goal is to be an open experience where other avatars and projects easily can take part of our ever expanding world.

Own, build & explore

Walker World is a massive open world experience, where players and creators come together to own and build on their land, cooperate in heated game modes, and explore a vast universe filled with shared rewards. Powered by Unreal Engine 5, we are creating the most progressive and interoperable game in Web3.

Mission

Walker World is an open world experience powered by Unreal Engine 5 by some of the most experienced and skilled AAA Directors, Artists and Developers in the Web 3 gaming industry.

Side Missions & quests

Walker World will host continuous side missions and quests where players can collect additional rewards and sometimes rare resources to be used inside the Walker World Marketplace. We have currently started development on both a multiplayer shooter and an exploration quest game mode where players have to collaborate to find treasures throughout Walker World.

Quests

Walker World is an open world experience powered by Unrrs in the Web 3 gaming industry.

Shooter

Walker World is an open world experience powered by Unreal Engine 5 by some of the most experienced and skilled AAA Directors, Artists and Developers in the Web 3 gaming industry.

Mission

Walker World is an open world experience powered by Unreal Engine 5 by some of the most experienced and skilled AAA Directors, Artists and Developers in the Web 3 gaming industry.

Walker world biomes

Walker World is being built across multiple islands and biomes, each unique and holding different resources, structures, landmarks and attributes. 

We are currently wrapping up the Desert and Grasslands biome that spans over 300 km2 in total size. Players will be able to own land across the biomes, build it out and harvest resources.

Upcoming biome to be developed will be Snowy Mountains followed by Walker City.

Mission

Walker World is an open world experience powered by Unreal Engine 5 by some of the most experienced and skilled AAA Directors, Artists and Developers in the Web 3 gaming industry.

Digital Collectibles

Our digital collectibles are a mix of 3D walking avatars, weapons and vehicles for use within Walker World and other interoperable environments.

Mint date TBA

The team

At Walker Labs, we are creating Walker World – an open world experience powered by Unreal Engine 5 and blockchain technology. We are helping to shape a new industry by creating a game that players love and that we can be proud of. We want to set an example for how games are made in this space, and that means our highest priority is to create an amazing game experience, and then find innovative ways of sharing revenue among all participants in the ecosystem including players.

Daniel Branteström

Co-Founder & Managing Director

Daniel Branteström is Co-Founder and Managing Director of Walker Labs, and an early adopter of blockchain technology. An experienced entrepreneur passionate about bleeding-edge tech and innovations.

Kristian Frykstedt

Co-Founder & CCO

Kristian Frykstedt is Co-Founder and Chief Commercial Officer of Walker Labs. A highly skilled graphic designer for more than 15 years and former founder of an ad agency in Stockholm. An avid gamer and outdoor enthusiast in his downtime.

Morten Juul

Head of Strategic Development

Morten has been an advisor to and founder/investor in 200+ tech startups & lawyer for 15+ years across many industries. Often seen talking about the NFTs & Metaverse.

FilipFrisk

Partner & 3D Creator

Filip was first located in Zurich but today lives and works in Stockholm where he grew up. As a 3D artist he has experience from TV commercials, TV shows, short films and print campaigns.

HenrikJohansson

Director of Game Dev Strategy

  • Executive Producer at Embark Studios
  • Creative Director, Producer and Designer at Electronic Arts
  • Lead Game Designer at Rovio
  • Multiplayer platform Product Manager at Terraplay Systems
  • Worked on games like ARC Raiders, Angry Birds 2, Mirror’s Edge and more

Adam Orth

Consulting Advisor - Product Growth

  • Sr. Director of Production at Sony Music
  • Creative Director at Microsoft (Xbox)
  • Creative Director at LucasArts
  • Lead Game Designer at Sony (Playstation)
  • Lead Designer at Electronic Arts (EA)
  • Senior Designer at PopCap Games

MichaelMcDonald

Creative Director

Michael has over 15 years of games experience working at world-class studios. He has stayed at the forefront of cutting-edge technology in senior/lead roles, and has helped teams to create new and exciting experiences for beloved franchises, including The Sims, Need For Speed, Mass Effect, and Avatar.

NickoleLi

Game Economy Strategy

  • Principal Game Designer at Minecraft (Mojang)
  • Senior Game Designer at DICE
  • Gameplay & Monetization Designer at Ubisoft
  • Worked on games like Battlefield 2042, Star Wars Battlefront 2, Battlefield V and more
  • Entrepreneur, author, and financial mindset coach

Dan Tonkin

Character Art Director

  • Co-Founder of IronMonkey Studios / EA Melbourne
  • Over 25 years in games development across all platforms
  • Has held several studio Art Director roles
  • Knowledge and expertise from pre-production design to asset creation and Technical art to run-time implementation for commercial games

AnthonyMerle

Sr. Environment Artist

Anthony is a versatile artist with a skill set encompassing traditional art, graphic design, photography and 3D.

Arshak Navasardyan

Technical Artist

Arshak is a 3D technical artist and rigger who doesn’t mind getting his hands dirty in programming. With 10+ years of experience in the field, and is very excited about 3D based NFTs.

BohdanMykytiuk

Video editor

Bohdan is a talented Video Editor and Motion Designer with many years of experience in both 2D and 3d productions.

YauheniShpet

3D Artist

Yauheni is an incredible and multi talented 3D designer. A detail and accuracy-oriented individual but just as good at abstract and stylised creations.

KonanMurad

Level Designer

Konan is a game designer specialized in level design and user experience design. He Has experienced creating third person shooter and open world game levels.

ChristopherLevin

Game developer

Chris is a game developer whose focus is on gameplay mechanics. He turns coffee into exhilarating gameplay experiences.

KevinMartinez

Game Designer

Game producer, music creator and business developer with the ambition to connect people together, making extraordinary things happen.

SebastianVelazquez

Game Designer

With several years of experience under his belt in a variety of different game genres ranging from mobile games to multi platform console games.

KristofferBrander

Game Designer

Game designer with previous experience as a development engineer. Value and enjoys creative and enriching solutions brought forward together with others!

AaronSlavick

Lore Master

Aaron is an LA-based content creator with a background in TV writing. The aliens tell him what to do.

Melinda Manunta

3D Clothes Designer

Melinda is the fashionista of the team designing beautiful creations for the upcoming female collection in Marvelous Designer and Blender.

JavierRojas

3D Artist

Javier is a 3D artist and rigger, with strong skills in both stylised and realistic design.

KonstantinKonovalov

Web developer

Konstantin is a passionate web developer since 2010. He builds flexible, fast working and highly customizable responsive web solutions, which work well on all devices.

Paul Eijsermans

Smart Contract Developer

Paul is a full stack web3 developer creating safe and cost effective smart contracts and minting solutions.

HannesLissner

3D artist

Hannes is a 3D Artist whose focus is on game assets, vehicles and environment art. With a creative eye and determination he transforms pixels into amazing environments.

Sandeep Upadhyay

Game Designer​

Sandeep is an experienced game designer With a core focus on Puzzles, Shooters, and RPGs. He move mountains, Literally.

KonstantinKonovalov

Web developer

Konstantin is a passionate web developer since 2010. He builds flexible, fast working and highly customizable responsive web solutions, which work well on all devices.

Paul Eijsermans

Smart Contract Developer

Paul is a full stack web3 developer creating safe and cost effective smart contracts and minting solutions.

HannesLissner

3D artist

Hannes 

Advisors

Kevin Lin

Advisor

  • Co-Founder Twitch
  • His role at Twitch included attracting the site’s largest broadcasters and building out the partnership team
  • Co-Founder and CEO at Metatheory – the company behind Duskbreakers.

Sebastien BORGET

Advisor

  • Co-Founder & COO The Sandbox.
  • President Blockchain Game Alliance
  • Sebastien is one of the most influential figures in Web3

Robin Janaway

Advisor

  • Robin built and led the NFT team during his time at Web3 accelerator, Outlier Ventures.
  • He has worked on over 20 projects and continues to actively advise still more.
  • Robin had worked in Web3 for over 5 years, before which he spent over 10 years doing business in Africa, including 5 years as CEO of an SFO in Abuja.

JordiRoig

Advisor

  • VP and Executive Producer at Blast Premier
  • CCO at Astralis Esports
  • Roll-out of Blast Pro series in Europe, LATAM, US, Middle East, Asia
  • Launching Blast Pro series esports arena events (irl events) and broadcasting on Twitch/Youtube